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Gears of war startup.exe3/9/2024 (299)Īssertion failed: IsInRenderingThread() Init: LiveSock: version 2.2 (2.2), MaxSocks=0, MaxUdp=0ĭevOnline: XLocatorServiceInitialize() for service (.*) returned 0x00000000ĭevOnline: XLocatorCreateKey() returned 0x00000000Ĭritical: Assertion failed: IsInRenderingThread() Ĭritical: Windows GetLastError: Only part of a ReadProcessMemory or WriteProcessMemory request was completed. Init: Found EFX extension with 1 effect slots and 1 potential sends If we can find a way to save on our PC, I'll let you know.Ĭode: Select all Init: Device supports: ALC_EXT_EFX Live would make the bug crash, this let you play as long as you want without crashes, but game won't save, even if it did before, since it doesnt save on your PC. Sorry, but the game require you to connect to live to save your progress and edit video/audio options. Since Live is removed (which is what caused the game to crash) you WON'T BE ABLE TO SAVE. You will then be able to play the game without crash (if you had the same problem as us) BUT BUT BUT A fix that worked for a few of us so far for the crash can easily be done, go into the Binaries folder and open with notepad.
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